Free guide · Claude & Claude Code
The last-day Fable 5.2 prompts: 5 to run before it goes paid
Five paste-ready prompts for Fable 5.2's last included day: sharpen your skills, save this week's corrections to memory, build one prompt library, test your setup on Opus, and have Fable leave Opus its playbook.
What’s inside
- 1The five at a glance
- 21. Sharpen your skills
- 32. Corrections into memory
- 43. One prompt library
- 54. Test your setup on Opus
- 65. Fable's playbook for Opus
- 7When something does not work
The five at a glance
|
Prompt |
What you get |
Time |
|
1. Sharpen your skills |
Every skill rewritten so a cheaper model follows it |
About 20 minutes |
|
2. Corrections into memory |
Every correction you made this week, saved as a rule |
About 5 minutes |
|
3. One prompt library |
Your best prompts in one file any model can run |
About 20 minutes |
|
4. Test your setup on Opus |
Your skills fixed where Opus breaks them |
About 20 minutes |
|
5. Fable's playbook for Opus |
A saved skill so Opus plans and checks like Fable |
About 10 minutes |
The whole run takes about 75 minutes. Short on time? Do 2 and 5, they take 15 minutes together.
That’s the first part. The rest of this guide is free too.
Charlie Hills